clan-core/nixosModules/clanCore/vm.nix
DavHau c29e0086a4
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VMs: persist state folders on host
Done:
- move vm inspect attrs from system.clan.vm.config to clanCore.vm.inspect. This gives us proper name and type checking. everything in `system` is basically freeform, so the previous option definitions were never enforced
- when running VMs, mount state directory from ~/.config/clan/vmstate/{...} from the host to /var/vmstate inside the vm
- create bind mount inside the VM from /var/vmstate/{folder} to / for all folders defined in clanCore.state.<name>.folders

TODOs:
- make sure directories in ~/.config/clan/vmstate never collide (include hash of clan-url, etc.)
- port impure test to python
2024-01-08 18:38:07 +07:00

155 lines
4.7 KiB
Nix

{ lib, config, pkgs, options, extendModules, modulesPath, ... }:
let
# Generates a fileSystems entry for bind mounting a given state folder path
# It binds directories from /var/clanstate/{some-path} to /{some-path}.
# As a result, all state paths will be persisted across reboots, because
# the state folder is mounted from the host system.
mkBindMount = path: {
name = path;
value = {
device = "/var/clanstate/${path}";
options = [ "bind" ];
};
};
# Flatten the list of state folders into a single list
stateFolders = lib.flatten (
lib.mapAttrsToList
(_item: attrs: attrs.folders)
config.clanCore.state
);
# A module setting up bind mounts for all state folders
stateMounts = {
virtualisation.fileSystems =
lib.listToAttrs
(map mkBindMount stateFolders);
};
vmModule = {
imports = [
(modulesPath + "/virtualisation/qemu-vm.nix")
./serial.nix
stateMounts
];
virtualisation.fileSystems = {
${config.clanCore.secretsUploadDirectory} = lib.mkForce {
device = "secrets";
fsType = "9p";
neededForBoot = true;
options = [ "trans=virtio" "version=9p2000.L" "cache=loose" ];
};
"/var/clanstate" = {
device = "state";
fsType = "9p";
options = [ "trans=virtio" "version=9p2000.L" "cache=loose" ];
};
};
boot.initrd.systemd.enable = true;
};
# We cannot simply merge the VM config into the current system config, because
# it is not necessarily a VM.
# Instead we use extendModules to create a second instance of the current
# system configuration, and then merge the VM config into that.
vmConfig = extendModules {
modules = [ vmModule stateMounts ];
};
in
{
options = {
clan.virtualisation = {
cores = lib.mkOption {
type = lib.types.ints.positive;
default = 1;
description = lib.mdDoc ''
Specify the number of cores the guest is permitted to use.
The number can be higher than the available cores on the
host system.
'';
};
memorySize = lib.mkOption {
type = lib.types.ints.positive;
default = 1024;
description = lib.mdDoc ''
The memory size in megabytes of the virtual machine.
'';
};
graphics = lib.mkOption {
type = lib.types.bool;
default = true;
description = lib.mdDoc ''
Whether to run QEMU with a graphics window, or in nographic mode.
Serial console will be enabled on both settings, but this will
change the preferred console.
'';
};
};
# All important VM config variables needed by the vm runner
# this is really just a remapping of values defined elsewhere
# and therefore not intended to be set by the user
clanCore.vm.inspect = {
clan_name = lib.mkOption {
type = lib.types.str;
internal = true;
readOnly = true;
description = ''
the name of the clan
'';
};
memory_size = lib.mkOption {
type = lib.types.int;
internal = true;
readOnly = true;
description = ''
the amount of memory to allocate to the vm
'';
};
cores = lib.mkOption {
type = lib.types.int;
internal = true;
readOnly = true;
description = ''
the number of cores to allocate to the vm
'';
};
graphics = lib.mkOption {
type = lib.types.bool;
internal = true;
readOnly = true;
description = ''
whether to enable graphics for the vm
'';
};
};
};
config = {
# for clan vm inspect
clanCore.vm.inspect = {
clan_name = config.clanCore.clanName;
memory_size = config.clan.virtualisation.memorySize;
inherit (config.clan.virtualisation) cores graphics;
};
# for clan vm create
system.clan.vm = {
create = pkgs.writeText "vm.json" (builtins.toJSON {
initrd = "${vmConfig.config.system.build.initialRamdisk}/${vmConfig.config.system.boot.loader.initrdFile}";
toplevel = vmConfig.config.system.build.toplevel;
regInfo = (pkgs.closureInfo { rootPaths = vmConfig.config.virtualisation.additionalPaths; });
inherit (config.clan.virtualisation) memorySize cores graphics;
generateSecrets = config.system.clan.generateSecrets;
uploadSecrets = config.system.clan.uploadSecrets;
});
};
virtualisation = lib.optionalAttrs (options.virtualisation ? cores) {
memorySize = lib.mkDefault config.clan.virtualisation.memorySize;
graphics = lib.mkDefault config.clan.virtualisation.graphics;
cores = lib.mkDefault config.clan.virtualisation.cores;
};
};
}